Iron Reflexes: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(Created page with "{{update|reason=Unofficial translation from Tokyo Gameshow footage<ref>https://www.youtube.com/watch?v=P0-hoD9MhfE</ref>}} {{infocard |header = {{PAGENAMEBASE}} |subheader = Keystone |1 = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>File:Iron Reflexes passive skill icon.png</div> |2 = Converts all Evasion Rating to Armour |3 = {{c|flavour|Why should I dodge blows that I do not fear?}} }} {{P...")
 
Line 47: Line 47:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|?|
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 14:49, 27 November 2024

This article needs to be updated.

Reason: Unofficial translation from Tokyo Gameshow footage[1]

Please update this article to reflect newly available information.

Iron Reflexes
Keystone
Converts all Evasion Rating to Armour
Why should I dodge blows that I do not fear?

Lua error: Error: Table passive_skills not found..

Iron Reflexes is a keystone passive skill that removes all evasion rating and converts it to armour.

Mechanics

The final Armour value is calculated with the following formula:

  Flat AR * (1 + [total #% increased/reduced AR]) * (More/Less AR modifiers)
+ Flat EV * (1 + [total #% increased/reduced AR or EV]) * (More/Less AR modifiers) * (More/Less EV modifiers)

where:

  • EV = "Evasion Rating"
  • AR = "Armour"
  • Flat EV = Sum of Evasion Rating from Equipped Items (e.g. Body Armour, Shield) and other sources of additional Evasion Rating
  • Flat AR = Sum of Armour from Equipped Items (e.g. Body Armour, Shield) and other sources of additional Evasion Rating
  • More/Less modifiers from different sources are multiplicative with each other.

Modifiers which grant #% increased Evasion Rating and Armour or #% increased Global Defences only apply to base values one time.

When factoring modifiers which apply to specific equipment slots, each source of flat AR/EV should be calculated separately, and then summed at the end. These modifiers are additive with other increases and reductions.

Location

Iron Reflexes is located on the ? of the passive skill tree.

Related unique items

These unique items have the Iron Reflexes modifier, which provides the same effect as this keystone. Allocating the keystone while equipping one of these items will impart no additional benefit.

ItemBase itemRequired levelStats
The Knight-errantFile:The Knight-errant inventory icon.pngThe Knight-errant
Mail Sabatons
Armour: (13-20)
Evasion: (10-20)
Requires Level 610% increased Movement Speed
50% increased Armour and Evasion
+(34) to Stun Threshold
Iron Reflexes
Some search forever for their path.
File:The Knight-errant inventory icon.png
Mail Sabatons610% increased Movement Speed
50% increased Armour and Evasion
+(34) to Stun Threshold
Iron Reflexes

Version history

Version Changes
Unknown
  • Introduced to the game.