Module:Item/config: Difference between revisions
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Mefisto1029 (talk | contribs) (Undo part 2) Tag: Manual revert |
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------------------------------------------------------------------------------- | ------------------------------------------------------------------------------- | ||
-- | -- | ||
-- Configuration for Module: | -- Configuration for Module:Item and submodules | ||
-- | -- | ||
------------------------------------------------------------------------------- | ------------------------------------------------------------------------------- | ||
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status_icon = 'File:%s status icon.png', | status_icon = 'File:%s status icon.png', | ||
divination_card_art = 'File:%s card art.png', | divination_card_art = 'File:%s card art.png', | ||
divination_card_background = 'File:Divination card bg %s.webm', | |||
} | } | ||
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automatic_recipes_disabled = 'Items with automatic recipes disabled', | automatic_recipes_disabled = 'Items with automatic recipes disabled', | ||
legacy_drop_areas = 'Items using legacy map areas as drop restrictions', | legacy_drop_areas = 'Items using legacy map areas as drop restrictions', | ||
deprecated_parameters = 'Pages using deprecated parameters for item module', | |||
deprecated_skill_parameters = 'Pages using deprecated parameters for skill data', | deprecated_skill_parameters = 'Pages using deprecated parameters for skill data', | ||
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fossils = 'Fossils', | fossils = 'Fossils', | ||
scarabs = 'Scarabs', | scarabs = 'Scarabs', | ||
tattoos = 'Tattoos', | |||
delirium_orbs = 'Delirium orbs', | |||
catalysts = 'Catalysts', | |||
omens = 'Omens', | |||
maps_by_series = '%s series maps', | maps_by_series = '%s series maps', | ||
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'Jewel has a radius of %d+ %(Hidden%)', | 'Jewel has a radius of %d+ %(Hidden%)', | ||
}, | }, | ||
} | } | ||
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cfg.i18n.tooltips = { | cfg.i18n.tooltips = { | ||
corrupted = 'Corrupted', | corrupted = 'Corrupted', | ||
mirrored = 'Mirrored', | |||
unmodifiable = 'Unmodifiable', | unmodifiable = 'Unmodifiable', | ||
support_icon = 'Icon: %s', | support_icon = 'Icon: %s', | ||
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cost = 'Cost: %s', | cost = 'Cost: %s', | ||
reservation = 'Reservation: %s', | reservation = 'Reservation: %s', | ||
cost_multiplier = 'Cost & Reservation Multiplier: %s', | |||
vaal_souls_per_use = 'Souls Per Use: %s', | vaal_souls_per_use = 'Souls Per Use: %s', | ||
stored_uses = 'Can Store %s Use(s)', | stored_uses = 'Can Store %s Use(s)', | ||
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vaal_soul_gain_prevention_time = 'Soul Gain Prevention: %s', | vaal_soul_gain_prevention_time = 'Soul Gain Prevention: %s', | ||
cooldown_time = 'Cooldown Time: %s', | cooldown_time = 'Cooldown Time: %s', | ||
cast_time = 'Cast Time: %s', | cast_time = 'Cast Time: %s', | ||
use_time = 'Use Time: %s', | use_time = 'Use Time: %s', | ||
instant_cast_time = 'Instant', | instant_cast_time = 'Instant', | ||
attack_time = 'Attack Time: %s', | |||
critical_strike_chance = 'Critical Strike Chance: %s', | critical_strike_chance = 'Critical Strike Chance: %s', | ||
attack_speed_multiplier = 'Attack Speed: %s', | attack_speed_multiplier = 'Attack Speed: %s', | ||
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damage_effectiveness = 'Effectiveness of Added Damage: %s', | damage_effectiveness = 'Effectiveness of Added Damage: %s', | ||
projectile_speed = 'Projectile Speed: %s', | projectile_speed = 'Projectile Speed: %s', | ||
aoe_radius = 'AoE Radius: %s', | |||
quality = 'Quality: %s', | quality = 'Quality: %s', | ||
physical_damage = 'Physical Damage: %s', | physical_damage = 'Physical Damage: %s', | ||
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monster_pack_size = 'Monster Pack Size: %s', | monster_pack_size = 'Monster Pack Size: %s', | ||
limited_to = 'Limited to: %s', | limited_to = 'Limited to: %s', | ||
flask_mana_recovery = 'Recovers %s Mana over %s | flask_mana_recovery = 'Recovers %s Mana over %s Seconds', | ||
flask_life_recovery = 'Recovers %s Life over %s | flask_life_recovery = 'Recovers %s Life over %s Seconds', | ||
flask_duration = 'Lasts %s Seconds', | flask_duration = 'Lasts %s Seconds', | ||
flask_charges_per_use = 'Consumes %s of %s Charges on use', | flask_charges_per_use = 'Consumes %s of %s Charges on use', | ||
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energy_shield = 'Energy Shield: %s', | energy_shield = 'Energy Shield: %s', | ||
ward = 'Ward: %s', | ward = 'Ward: %s', | ||
spirit = 'Spirit: %s', | |||
movement_speed = 'Movement Speed: %s', | movement_speed = 'Movement Speed: %s', | ||
talisman_tier = 'Talisman Tier: %s', | talisman_tier = 'Talisman Tier: %s', | ||
stack_size = 'Stack Size: %s', | stack_size = 'Stack Size: %s', | ||
limit = 'Limit: %s', | |||
essence_level = 'Essence Tier: %s', | essence_level = 'Essence Tier: %s', | ||
blight_item_tier = 'Oil Tier: %s', | blight_item_tier = 'Oil Tier: %s', | ||
monster_category = 'Monster Category: %s', | |||
pack_size = 'Pack Size: %s Monsters', | |||
pack_contains_pack_leader = string.format('Pack contains %s', m_util.html.poe_color('value', 'Pack Leader')), | |||
pack_chance_to_contain_pack_leader = string.format('Pack chance to contain %s: %%s', m_util.html.poe_color('value', 'Pack Leader')), | |||
requires = 'Requires %s', | requires = 'Requires %s', | ||
level_inline = 'Level %s', | level_inline = 'Level %s', | ||
level = 'Level: %s', | level = 'Level: %s', | ||
gem_quality_effect_bonus = 'Additional Effects From 1-20%% Quality: <br> %s', | |||
variations = 'Variations', | variations = 'Variations', | ||
cannot_be_traded_or_modified = 'Cannot be traded or modified', | cannot_be_traded_or_modified = 'Cannot be traded or modified', | ||
account_bound = 'Account-bound', | |||
throw_time = 'Throw Time: %s', | |||
detonation_type = 'Detonation Type: %s', | |||
-- Tattoos | |||
tattoo_target = 'Replaces a %s Passive Skill', | |||
tattoo_limit = 'Limited to: %s', | |||
tattoo_min_adjacent = 'Requires %s adjacent Passive Skills Allocated', | |||
tattoo_max_adjacent = 'Requires %s adjacent Passive Skill Allocated', | |||
tattoo_maximum = 'maximum', | |||
-- harvest seeds | -- harvest seeds | ||
seed_tier = 'Seed Tier: %s', | seed_tier = 'Seed Tier: %s', | ||
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sentinel_charge = 'Charge: %s uses', | sentinel_charge = 'Charge: %s uses', | ||
sentinel_can_only_empower = 'Can only Empower %s (Level %s)', | sentinel_can_only_empower = 'Can only Empower %s (Level %s)', | ||
-- tinctures | |||
tincture_mana_burn = 'Inflicts Mana Burn every %s Seconds', | |||
tincture_cooldown = '%s Second Cooldown when Deactivated', | |||
random_mod = '<<random modifier %s>>', | random_mod = '<<random modifier %s>>', | ||
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purchase_costs = m_util.html.abbr('Vendor Prices', 'Cost of purchasing this item from an NPC vendor when it is available in their inventory'), | purchase_costs = m_util.html.abbr('Vendor Prices', 'Cost of purchasing this item from an NPC vendor when it is available in their inventory'), | ||
sell_price = m_util.html.abbr('Vendor Offer', 'Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe'), | sell_price = m_util.html.abbr('Vendor Offer', 'Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe'), | ||
damage_per_second = 'Weapon DPS', | damage_per_second = 'Weapon DPS', | ||
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cfg.i18n.default_inventory_icons = { | cfg.i18n.default_inventory_icons = { | ||
['DivinationCard'] = 'Divination card', | ['DivinationCard'] = 'Divination card', | ||
[' | ['is_prophecy'] = 'Prophecy', | ||
} | } | ||
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['Bow'] = 'Bow', | ['Bow'] = 'Bow', | ||
['Wand'] = 'Wand', | ['Wand'] = 'Wand', | ||
['Two Hand Axe'] = 'Two | ['Two Hand Axe'] = 'Two Hand Axe', | ||
['Two Hand Sword'] = 'Two Hand Sword', | ['Two Hand Sword'] = 'Two Hand Sword', | ||
['Two Hand Mace'] = 'Two Hand Mace', | ['Two Hand Mace'] = 'Two Hand Mace', | ||
['Sceptre'] = 'Sceptre', | ['Sceptre'] = 'Sceptre', | ||
['One Hand Mace'] = 'One | ['One Hand Mace'] = 'One Hand Mace', | ||
['One Hand Axe'] = 'One | ['One Hand Axe'] = 'One Hand Axe', | ||
['One Hand Sword'] = ' | ['One Hand Sword'] = 'One Hand Sword', | ||
['Claw'] = 'Claw', | ['Claw'] = 'Claw', | ||
['Dagger'] = 'Dagger', | ['Dagger'] = 'Dagger', | ||
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['FishingRod'] = 'Fishing Rod', | ['FishingRod'] = 'Fishing Rod', | ||
['HideoutDoodad'] = 'Hideout Item', | ['HideoutDoodad'] = 'Hideout Item', | ||
['AbyssJewel'] = 'Abyss', | |||
['Quartertaff'] = 'Quartertaff', | |||
['Flail'] = 'Flail', | |||
['Spear'] = 'Spear', | |||
['Crossbow'] = 'Crossbow', | |||
['Trap'] = 'Trap', | |||
['Focus'] = 'Focus', | |||
} | } | ||
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cfg.i18n.errors = { | cfg.i18n.errors = { | ||
missing_base_item = 'Rarity is set to above normal, but base item is not set. A base item for rarities above normal is required!', | missing_base_item = 'Rarity is set to above normal, but base item is not set. A base item for rarities above normal is required!', | ||
duplicate_base_items = 'More then one result found for the specified base item. Consider using base_item_page or base_item_id to narrow down the results.', | duplicate_base_items = 'More then one result found for the specified base item. Consider using base_item_page or base_item_id to narrow down the results.', | ||
base_item_not_found = 'Base item could not be found in the database. Check for spelling mistakes or whether the base item page exists on the wiki. If the base item page exists on the wiki, but it can not be found please null-edit the page.', | base_item_not_found = 'Base item could not be found in the database. Check for spelling mistakes or whether the base item page exists on the wiki. If the base item page exists on the wiki, but it can not be found please null-edit the page.', | ||
base_item_wrong_rarity = 'The specified base item must be normal rarity', | |||
mod_not_found = 'Modifier(s) could not be found in the database: %s', | |||
invalid_acquisition_tag = '%s is not a valid acquisition tag', | invalid_acquisition_tag = '%s is not a valid acquisition tag', | ||
invalid_tag = '%s is not a valid tag', | invalid_tag = '%s is not a valid tag', | ||
generic_argument_parameter = 'Unrecognized %s parameter "%s"', | generic_argument_parameter = 'Unrecognized %s parameter "%s"', | ||
generic_required_parameter = ' | generic_required_parameter = 'The "%s" parameter is required.', | ||
non_unique_flag = 'Only unique items can are egible for the flag "%s".', | non_unique_flag = 'Only unique items can are egible for the flag "%s".', | ||
duplicate_metadata = 'Duplicate metadata id "%s" on page "%s"', | duplicate_metadata = 'Duplicate metadata id "%s" on page "%s"', | ||
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invalid_gem_tag = '%s is not a valid gem tag', | invalid_gem_tag = '%s is not a valid gem tag', | ||
invalid_cosmetic_type = '%s is not a valid cosmetic type', | invalid_cosmetic_type = '%s is not a valid cosmetic type', | ||
invalid_monster_category = '%s is not a valid monster category', | |||
} | } | ||
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granite_flask = 'Granite Flask', | granite_flask = 'Granite Flask', | ||
precursors_emblem = 'Precursor\'s Emblem', | precursors_emblem = 'Precursor\'s Emblem', | ||
grand_spectrum = 'Grand Spectrum', | |||
['Forge of the Phoenix Map'] = 'Forge of the Phoenix Map', | ['Forge of the Phoenix Map'] = 'Forge of the Phoenix Map', | ||
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craiceann = 'Craiceann', | craiceann = 'Craiceann', | ||
chayula = 'Chayula', | chayula = 'Chayula', | ||
maven = 'Maven', | |||
-- Strings used in notes | -- Strings used in notes | ||
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bow = 'bow', | bow = 'bow', | ||
gloves = 'gloves', | gloves = 'gloves', | ||
boots = 'boots', | |||
jewel = 'jewel', | jewel = 'jewel', | ||
talisman = 'talisman', | talisman = 'talisman', | ||
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breachstone_splinter = 'breachstone splinter', | breachstone_splinter = 'breachstone splinter', | ||
breachstone = 'breachstone', | breachstone = 'breachstone', | ||
scarab = 'scarab', | scarab = 'scarab', | ||
bestiary_scarab = 'Bestiary scarab', | |||
cartography_scarab = 'Cartography scarab', | |||
divination_scarab = 'Divination scarab', | |||
horned_scarab = 'Horned scarab', | |||
sulphite_scarab = 'Sulphite scarab', | |||
essence = 'essence', | essence = 'essence', | ||
deafening_essence = '"Deafening" (tier 7) essence', | deafening_essence = '"Deafening" (tier 7) essence', | ||
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divination_card = 'divination card', | divination_card = 'divination card', | ||
body_armour = 'body armour', | body_armour = 'body armour', | ||
one_hand_weapon = 'one | one_hand_weapon = 'one hand weapon', | ||
two_hand_weapon = 'two | two_hand_weapon = 'two hand weapon', | ||
league_specific_item = 'league-specific item', | league_specific_item = 'league-specific item', | ||
quality_currency = 'quality currency', | quality_currency = 'quality currency', | ||
fossil = 'fossil', | fossil = 'fossil', | ||
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shaper_guardian_map = 'Shaper Guardian map', | shaper_guardian_map = 'Shaper Guardian map', | ||
vial = 'vial', | vial = 'vial', | ||
blueprint = 'blueprint', | |||
incubator = 'incubator', | |||
oil = 'oil', | |||
relic = 'relic', | |||
experimented_base_type = 'experimented base type', | |||
experimented_two_hand_weapon = 'experimented two hand weapon', | |||
quartertaff = 'quartertaff', | |||
flail = 'flail', | |||
spear = 'spear', | |||
crossbow = 'crossbow', | |||
trap = 'trap', | |||
focus = 'focus', | |||
corrupted = m_util.html.poe_color('corrupted', 'corrupted'), | corrupted = m_util.html.poe_color('corrupted', 'corrupted'), | ||
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} | } | ||
-- formatters | -- formatters | ||
cfg.i18n.recipes.fmt = { | cfg.i18n.recipes.fmt = { | ||
item_level_x = 'item level %i %s', | item_level_x = 'item level %i %s', | ||
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random_shaper_item_level_x = 'Random Shaper influenced item level %i %s', | random_shaper_item_level_x = 'Random Shaper influenced item level %i %s', | ||
random_elder_item_level_x = 'Random Elder influenced item level %i %s', | random_elder_item_level_x = 'Random Elder influenced item level %i %s', | ||
random_shaper_hunter_item_level_x = 'Random Shaper and Hunter influenced level %i %s', | random_shaper_hunter_item_level_x = 'Random Shaper and Hunter influenced item level %i %s', | ||
random_two_influenced_x = 'Random double-influenced %s', | random_two_influenced_x = 'Random double-influenced %s', | ||
random_two_influenced_item_level_x = 'Random double-influenced item level %i %s', | random_two_influenced_item_level_x = 'Random double-influenced item level %i %s', | ||
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random_labyrinth_enchantment = string.format('Random %%s with a %s', m_util.html.poe_color('enchanted', 'Labyrinth enchantment')), | random_labyrinth_enchantment = string.format('Random %%s with a %s', m_util.html.poe_color('enchanted', 'Labyrinth enchantment')), | ||
random_eternal_labyrinth_enchantment = string.format('Random %%s with an %s', m_util.html.poe_color('enchanted', 'Eternal Labyrinth enchantment')), | random_eternal_labyrinth_enchantment = string.format('Random %%s with an %s', m_util.html.poe_color('enchanted', 'Eternal Labyrinth enchantment')), | ||
random_three_synthesised_item_level_x = string.format('Random %s item level %%i %%s', m_util.html.poe_color('enchanted', 'three-implicit synthesised')), | |||
random_fractured_item_level_x = string.format('Random %s item level %%i %%s', m_util.html.poe_color('fractured', 'fractured')), | |||
random_variant = '%s (random variant)', | |||
tier_x = 'tier %i %s', | tier_x = 'tier %i %s', | ||
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the_price_of_protection = '%s with 8 modifiers and occupied by an Elder Guardian', | the_price_of_protection = '%s with 8 modifiers and occupied by an Elder Guardian', | ||
triskaidekaphobia = '%s with 8 modifiers, 13%% quality and 100%% delirium', | triskaidekaphobia = '%s with 8 modifiers, 13%% quality and 100%% delirium', | ||
fully_revealed_x_area_level_y = '%s with area level %i, fully revealed', | |||
level_x_gem = 'level %i gem', | level_x_gem = 'level %i gem', | ||
level_x_trans_gem = 'level %i transfigured gem', | |||
level_x_y_gem = 'level %i %s gem', | level_x_y_gem = 'level %i %s gem', | ||
gem_quality = 'gem with 1–20% quality', | gem_quality = 'gem with 1–20% quality', | ||
gem_x_quality = 'gem with %i%% quality', | gem_x_quality = 'gem with %i%% quality', | ||
x_gem = '%s gem', | |||
x_gem_quality = '%s gem with 1–20%% quality', | x_gem_quality = '%s gem with 1–20%% quality', | ||
x_gem_y_quality = '%s gem with %i%% quality', | x_gem_y_quality = '%s gem with %i%% quality', | ||
level_x_trans_gem_y_quality = 'level %i transfigured gem with %i%% quality', | |||
level_x_y_gem_z_quality = 'level %i %s gem with %i%% quality', | level_x_y_gem_z_quality = 'level %i %s gem with %i%% quality', | ||
level_x_trans_y_gem_z_quality = 'level %i transfigured %s gem with %i%% quality', | |||
x_item = '%s item', | x_item = '%s item', | ||
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-- inventory_icon must always be before alternate_art_inventory_icons | -- inventory_icon must always be before alternate_art_inventory_icons | ||
-- drop_areas after tags | -- drop_areas after tags | ||
cfg.default_args = { | cfg.default_args = { | ||
'is_in_game', | 'is_in_game', | ||
'rarity_id', 'rarity', 'name', 'name_list', 'size_x', 'size_y', | 'rarity_id', 'rarity', 'name', 'name_list', 'size_x', 'size_y', | ||
'drop_rarities_ids | 'drop_rarities_ids', 'drop_enabled', 'drop_level', 'drop_level_maximum', 'drop_text', 'required_level', 'required_level_final', | ||
'flavour_text', 'cannot_be_traded_or_modified', 'help_text', 'is_account_bound', 'tags', 'metadata_id', | |||
'influences', 'is_fractured', 'is_synthesised', 'is_searing_exarch_item', 'is_eater_of_worlds_item', 'is_veiled', 'is_replica', 'is_corrupted', 'is_mirrored', 'is_unmodifiable', | |||
'influences', 'is_fractured', 'is_synthesised', 'is_searing_exarch_item', 'is_eater_of_worlds_item', 'is_veiled', 'is_replica', 'is_corrupted', ' | 'purchase_costs', 'is_sellable', 'sell_prices_override', | ||
'purchase_costs', 'is_sellable', 'sell_prices_override | 'drop_areas', 'drop_monsters', | ||
'drop_areas | |||
'acquisition_tags', 'disable_automatic_recipes', | 'acquisition_tags', 'disable_automatic_recipes', | ||
'suppress_improper_modifiers_category', | 'suppress_improper_modifiers_category', | ||
'class', | 'class', | ||
} | |||
-- Args to process when a particular flag is set | |||
cfg.flagged_args = { | |||
is_essence = { | |||
args = {'essence_level_restriction', 'essence_level', 'essence_type', 'essence_category'}, | |||
}, | |||
is_prophecy = { | |||
args = {'prophecy_id', 'prediction_text', 'seal_cost', 'prophecy_objective', 'prophecy_reward'}, | |||
}, | |||
is_blight_item = { | |||
args = {'blight_item_tier'}, | |||
}, | |||
is_tattoo = { | |||
args = {'tattoo_target', 'tattoo_tribe', 'tattoo_limit', 'tattoo_min_adjacent', 'tattoo_max_adjacent', 'tattoo_skill_id'}, | |||
}, | |||
} | } | ||
-- frame_type is needed in stat_text | -- frame_type is needed in stat_text | ||
cfg.late_args = {' | cfg.late_args = { | ||
'inventory_icon', 'alternate_art_inventory_icons', 'frame_type', | |||
'is_drop_restricted', 'drop_areas_html', | |||
'implicit_stat_text', 'explicit_stat_text', 'stat_text', | |||
} | |||
cfg.tables = {'items'} | cfg.tables = {'items'} | ||
-- Certain item classes are grouped together | |||
cfg.class_groups = { | cfg.class_groups = { | ||
flasks = { | flasks = { | ||
keys = { | |||
['LifeFlask'] = true, | |||
['ManaFlask'] = true, | |||
['HybridFlask'] = true, | |||
['UtilityFlask'] = true, | |||
}, | |||
tables = {'flasks'}, | tables = {'flasks'}, | ||
args = {'quality', 'flask_duration', 'charges_max', 'charges_per_use'}, | args = {'quality', 'flask_duration', 'charges_max', 'charges_per_use'}, | ||
}, | }, | ||
weapons = { | weapons = { | ||
keys = { | |||
['Claw'] = true, | |||
['Dagger'] = true, | |||
['Wand'] = true, | |||
['One Hand Sword'] = true, | |||
['One Hand Axe'] = true, | |||
['One Hand Mace'] = true, | |||
['Bow'] = true, | |||
['Staff'] = true, | |||
['Two Hand Sword'] = true, | |||
['Two Hand Axe'] = true, | |||
['Two Hand Mace'] = true, | |||
['Sceptre'] = true, | |||
['FishingRod'] = true, | |||
['Flail'] = true, | |||
['Quarterstaff'] = true, | |||
['Trap'] = true, | |||
['Spear'] = true, | |||
['Focus'] = true, | |||
['Crossbow'] = true, | |||
}, | |||
tables = {'weapons'}, | tables = {'weapons'}, | ||
args = {'quality', 'required_dexterity', 'required_intelligence', 'required_strength', 'critical_strike_chance', 'attack_speed', 'physical_damage_min', 'physical_damage_max', 'lightning_damage_min', 'lightning_damage_max', 'cold_damage_min', 'cold_damage_max', 'fire_damage_min', 'fire_damage_max', 'chaos_damage_min', 'chaos_damage_max', 'weapon_range', 'spirit'}, | |||
args = {'quality', 'required_dexterity', 'required_intelligence', 'required_strength', 'critical_strike_chance', 'attack_speed', 'physical_damage_min', 'physical_damage_max', 'lightning_damage_min', 'lightning_damage_max', 'cold_damage_min', 'cold_damage_max', 'fire_damage_min', 'fire_damage_max', 'chaos_damage_min', 'chaos_damage_max', 'weapon_range'}, | |||
late_args = {'physical_damage_html', 'fire_damage_html', 'cold_damage_html', 'lightning_damage_html', 'chaos_damage_html', 'damage_avg', 'damage_html'}, | late_args = {'physical_damage_html', 'fire_damage_html', 'cold_damage_html', 'lightning_damage_html', 'chaos_damage_html', 'damage_avg', 'damage_html'}, | ||
}, | }, | ||
gems = { | gems = { | ||
keys = { | |||
['Active Skill Gem'] = true, | |||
['Support Skill Gem'] = true, | |||
}, | |||
tables = {'skill_gems'}, | tables = {'skill_gems'}, | ||
args = {'gem_description', 'dexterity_percent', 'strength_percent', 'intelligence_percent', 'primary_attribute', 'gem_tags'}, | |||
}, | }, | ||
armor = { | armor = { | ||
keys = { | |||
['Gloves'] = true, | |||
['Boots'] = true, | |||
['Body Armour'] = true, | |||
['Helmet'] = true, | |||
['Shield'] = true, | |||
}, | |||
tables = {'armours'}, | tables = {'armours'}, | ||
args = {'quality', 'required_dexterity', 'required_intelligence', 'required_strength', 'armour_min', 'armour_max', 'evasion_min', 'evasion_max', 'energy_shield_min', 'energy_shield_max', 'ward_min', 'ward_max', 'movement_speed'}, | args = {'quality', 'required_dexterity', 'required_intelligence', 'required_strength', 'armour_min', 'armour_max', 'evasion_min', 'evasion_max', 'energy_shield_min', 'energy_shield_max', 'ward_min', 'ward_max', 'movement_speed'}, | ||
}, | }, | ||
stackable = { | stackable = { | ||
keys = { | |||
['StackableCurrency'] = true, | |||
['DivinationCard'] = true, | |||
['DelveStackableSocketableCurrency'] = true, | |||
['IncubatorStackable'] = true, | |||
['MapFragment'] = true, | |||
['Breachstone'] = true, | |||
['HarvestSeed'] = true, | |||
['HarvestPlantBooster'] = true, | |||
['InstanceLocalItem'] = true, | |||
['Gold'] = true, | |||
}, | |||
tables = {'stackables'}, | tables = {'stackables'}, | ||
args = {'stack_size', 'stack_size_currency_tab', 'description'}, | args = {'stack_size', 'stack_size_currency_tab', 'description'}, | ||
}, | }, | ||
heist_equipment = { | heist_equipment = { | ||
keys = { | |||
['HeistEquipmentWeapon'] = true, | |||
['HeistEquipmentTool'] = true, | |||
['HeistEquipmentUtility'] = true, | |||
['HeistEquipmentReward'] = true, | |||
}, | |||
tables = {'heist_equipment'}, | tables = {'heist_equipment'}, | ||
args = {'heist_required_job_id', 'heist_required_job_level', 'heist_data'}, | args = {'heist_required_job_id', 'heist_required_job_level', 'heist_data'}, | ||
}, | }, | ||
jewellery = { | jewellery = { | ||
keys = {['Amulet'] = true, ['Ring'] = true, ['Belt'] = true}, | keys = { | ||
['Amulet'] = true, | |||
['Ring'] = true, | |||
['Belt'] = true, | |||
}, | |||
}, | |||
jewels = { | |||
keys = { | |||
['Jewel'] = true, | |||
['AbyssJewel'] = true, | |||
}, | |||
}, | }, | ||
} | } | ||
Line 549: | Line 658: | ||
}, | }, | ||
['UtilityFlask'] = { | ['UtilityFlask'] = { | ||
tables = {'item_buffs'}, | tables = {'item_buffs'}, | ||
args = {'buff_id', 'buff_values', 'buff_stat_text', 'buff_icon'}, | args = {'buff_id', 'buff_values', 'buff_stat_text', 'buff_icon'}, | ||
}, | }, | ||
['Active Skill Gem'] = { | ['Active Skill Gem'] = { | ||
args = {'is_vaal_skill_gem', 'vaal_variant_id'}, | |||
frame_type = 'gem', | frame_type = 'gem', | ||
}, | }, | ||
['Support Skill Gem'] = { | ['Support Skill Gem'] = { | ||
args = {'support_gem_letter', 'support_gem_letter_html' | args = { | ||
'support_gem_letter', 'support_gem_letter_html', | |||
'is_awakened_support_gem', 'awakened_variant_id', | |||
}, | }, | ||
frame_type = 'gem', | frame_type = 'gem', | ||
Line 610: | Line 713: | ||
}, | }, | ||
['MapFragment'] = { | ['MapFragment'] = { | ||
tables = {'map_fragments'}, | |||
args = {'map_fragment_limit', 'is_scarab'}, | |||
}, | }, | ||
['StackableCurrency'] = { | ['StackableCurrency'] = { | ||
tables = {'essences', 'prophecies', 'blight_items'}, | tables = {'essences', 'prophecies', 'blight_items', 'tattoos'}, | ||
args = { | args = { | ||
'is_essence', ' | 'is_essence', 'is_prophecy', 'is_blight_item', 'is_tattoo', | ||
'is_fossil', 'is_delirium_orb', 'is_catalyst', 'is_omen', | |||
}, | }, | ||
frame_type = 'currency', | frame_type = 'currency', | ||
Line 625: | Line 726: | ||
['Microtransaction'] = { | ['Microtransaction'] = { | ||
tables = {'cosmetic_items'}, | tables = {'cosmetic_items'}, | ||
args = {'description', 'cosmetic_type'}, | args = {'description', 'cosmetic_type', 'cosmetic_target'}, | ||
defaults = { | defaults = { | ||
is_sellable = false, | is_sellable = false, | ||
}, | }, | ||
frame_type = 'currency', | frame_type = 'currency', | ||
}, | }, | ||
['HideoutDoodad'] = { | ['HideoutDoodad'] = { | ||
Line 641: | Line 742: | ||
['Jewel'] = { | ['Jewel'] = { | ||
tables = {'jewels'}, | tables = {'jewels'}, | ||
args = {'jewel_limit'}, | |||
late_args = {'jewel_radius_html'}, | |||
skip_stat_lines = cfg.i18n.stat_skip_patterns.jewels, | skip_stat_lines = cfg.i18n.stat_skip_patterns.jewels, | ||
}, | }, | ||
['AbyssJewel'] = { | ['AbyssJewel'] = { | ||
skip_stat_lines = cfg.i18n.stat_skip_patterns.jewels, | skip_stat_lines = cfg.i18n.stat_skip_patterns.jewels, | ||
}, | }, | ||
Line 661: | Line 758: | ||
['DivinationCard'] = { | ['DivinationCard'] = { | ||
tables = {'divination_cards'}, | tables = {'divination_cards'}, | ||
args = {'card_art'}, | args = {'card_art', 'card_background'}, | ||
frame_type = 'divicard', | frame_type = 'divicard', | ||
}, | }, | ||
Line 673: | Line 770: | ||
tables = {'item_buffs'}, | tables = {'item_buffs'}, | ||
args = {'description', 'buff_icon'}, | args = {'description', 'buff_icon'}, | ||
defaults = { | |||
is_sellable = false, | |||
}, | |||
frame_type = 'currency', | frame_type = 'currency', | ||
}, | }, | ||
Line 678: | Line 778: | ||
defaults = { | defaults = { | ||
cannot_be_traded_or_modified = true, | cannot_be_traded_or_modified = true, | ||
is_sellable = false, | |||
is_drop_restricted = true, | |||
}, | }, | ||
frame_type = 'currency', | |||
}, | }, | ||
['IncursionItem'] = { | ['IncursionItem'] = { | ||
defaults = { | |||
is_sellable = false, | |||
}, | |||
frame_type = 'currency', | |||
}, | |||
['DelveStackableSocketableCurrency'] = { | |||
defaults = { | |||
is_drop_restricted = true, | |||
}, | |||
frame_type = 'currency', | frame_type = 'currency', | ||
}, | }, | ||
['IncubatorStackable'] = { | ['IncubatorStackable'] = { | ||
defaults = { | defaults = { | ||
is_drop_restricted = true, | is_drop_restricted = true, | ||
}, | }, | ||
frame_type = 'currency', | frame_type = 'currency', | ||
}, | |||
['AtlasUpgradeItem'] ={ | |||
args = {'description'}, | |||
defaults = { | |||
is_drop_restricted = true, | |||
}, | |||
frame_type = 'quest', | |||
}, | |||
['HeistContract'] = { | |||
defaults = { | |||
is_drop_restricted = true, | |||
}, | |||
}, | |||
['HeistBlueprint'] = { | |||
defaults = { | |||
is_drop_restricted = true, | |||
}, | |||
}, | |||
['MemoryLine'] = { | |||
defaults = { | |||
is_drop_restricted = true, | |||
is_unmodifiable = true, | |||
}, | |||
}, | |||
['Relic'] = { | |||
defaults = { | |||
is_drop_restricted = true, | |||
}, | |||
}, | |||
['Breachstone'] = { | |||
defaults = { | |||
is_drop_restricted = true, | |||
}, | |||
}, | }, | ||
['HarvestSeed'] = { | ['HarvestSeed'] = { | ||
Line 710: | Line 853: | ||
defaults = { | defaults = { | ||
is_in_game = false, | is_in_game = false, | ||
}, | }, | ||
}, | |||
['InstanceLocalItem'] = { | |||
defaults = { | |||
is_sellable = false, | |||
}, | |||
frame_type = 'currency', | |||
}, | }, | ||
['SentinelDrone'] = { | ['SentinelDrone'] = { | ||
Line 717: | Line 865: | ||
args = {'sentinel_duration', 'sentinel_empowers', 'sentinel_empowerment', 'sentinel_charge', 'sentinel_monster', 'sentinel_monster_level'}, | args = {'sentinel_duration', 'sentinel_empowers', 'sentinel_empowerment', 'sentinel_charge', 'sentinel_monster', 'sentinel_monster_level'}, | ||
defaults = { | defaults = { | ||
is_in_game = false, | |||
is_unmodifiable = true, | |||
}, | |||
}, | |||
['Tincture'] = { | |||
tables = {'tinctures'}, | |||
args = {'quality', 'tincture_mana_burn', 'tincture_cooldown'}, | |||
}, | |||
['ItemisedCorpse'] = { | |||
tables = {'corpse_items'}, | |||
args = {'corpse_tier', 'monster_category', 'monster_category_html', 'monster_abilities'}, | |||
defaults = { | |||
is_drop_restricted = true, | |||
}, | |||
frame_type = 'currency', | |||
}, | |||
['AnimalCharm'] = { | |||
defaults = { | |||
is_drop_restricted = true, | |||
is_unmodifiable = true, | is_unmodifiable = true, | ||
}, | }, | ||
}, | |||
['NecropolisPack'] = { | |||
tables = {'allflame_embers'}, | |||
args = {'description', 'pack_id', 'pack_min_size', 'pack_max_size', 'pack_leader_chance'}, | |||
defaults = { | |||
is_drop_restricted = true, | |||
}, | |||
frame_type = 'necropolis', | |||
}, | |||
["Gold"] = { | |||
args = {'description'}, | |||
frame_type = 'currency', | |||
}, | }, | ||
} | } | ||
Line 749: | Line 927: | ||
cat = 'Runic base types', | cat = 'Runic base types', | ||
}, | }, | ||
[' | ['corruption transformation'] = { | ||
name = ' | name = 'Corruption transformation', | ||
page = ' | page = 'Corruption transformation', | ||
}, | }, | ||
} | } | ||
Line 761: | Line 938: | ||
} | } | ||
end | end | ||
-- | -- | ||
Line 772: | Line 945: | ||
-- An item's base level requirement is waived unless it is at least this value. | -- An item's base level requirement is waived unless it is at least this value. | ||
cfg.base_item_required_level_threshold = 5 | cfg.base_item_required_level_threshold = 5 | ||
-- Item classes that may have their level requirement waived | |||
cfg.base_item_required_level_threshold_classes = m_util.table.merge( | |||
cfg.class_groups.weapons.keys, | |||
cfg.class_groups.armor.keys | |||
) | |||
-- Modifiers contribute this much of their level requirement to an item's level requirement. | -- Modifiers contribute this much of their level requirement to an item's level requirement. | ||
cfg.item_required_level_modifier_contribution = 0.8 | cfg.item_required_level_modifier_contribution = 0.8 | ||
-- Default max item level for outcome of divination card exchanges | |||
cfg.divination_card_exchange_default_max_ilvl = 80 | |||
return cfg | return cfg |
Latest revision as of 17:09, 24 November 2024
This is the configuration file for Module:Item. This file can be edited to allow easy translation/porting of the module to other wikis.
The above documentation is transcluded from Module:Item/config/doc.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
-------------------------------------------------------------------------------
--
-- Configuration for Module:Item and submodules
--
-------------------------------------------------------------------------------
local m_util = require('Module:Util')
local m_game = mw.loadData('Module:Game')
local cfg = {}
-- ----------------------------------------------------------------------------
-- i18n
-- ----------------------------------------------------------------------------
cfg.i18n = {}
--
-- Main
--
cfg.i18n.files = {
inventory_icon = 'File:%s inventory icon.png',
status_icon = 'File:%s status icon.png',
divination_card_art = 'File:%s card art.png',
divination_card_background = 'File:Divination card bg %s.webm',
}
cfg.i18n.templates = {
cargo_attach = 'Template:Item/cargo/%s/attach',
}
cfg.i18n.gem_tag_category = '[[:Category:%s (gem tag)|%s]]'
cfg.i18n.categories = {
-- maintenance cats
improper_modifiers = 'Items with improper modifiers',
missing_release_version = 'Items without a release version',
invalid_recipe_parts = 'Items with invalid recipe parts',
duplicate_recipes = 'Items with duplicate recipes',
duplicate_query_area_ids = 'Items with duplicate area ids from queries',
base_items = 'Base items',
derived_items = 'Derived items',
sell_prices_override = 'Items with sell prices overrides',
automatic_recipes_disabled = 'Items with automatic recipes disabled',
legacy_drop_areas = 'Items using legacy map areas as drop restrictions',
deprecated_parameters = 'Pages using deprecated parameters for item module',
deprecated_skill_parameters = 'Pages using deprecated parameters for skill data',
-- regular cats
alternate_artwork = 'Items with alternate artwork',
implicit_modifier_override = 'Items with implicit modifier overrides',
-- subcategories
unique_affix = 'Unique %s',
prophecies = 'Prophecies',
oils = 'Oils',
talismans = 'Talismans',
essences = 'Essences',
fossils = 'Fossils',
scarabs = 'Scarabs',
tattoos = 'Tattoos',
delirium_orbs = 'Delirium orbs',
catalysts = 'Catalysts',
omens = 'Omens',
maps_by_series = '%s series maps',
-- misc
gem_tag_affix = '%s (gem tag)',
}
cfg.i18n.stat_skip_patterns = {
maps = {
'%d+%% increased Quantity of Items found in this Area',
'%d+%% increased Rarity of Items found in this Area',
'%+%d+%% Monster pack size',
-- ranges
'%(%d+%-%d+%)%% increased Quantity of Items found in this Area',
'%(%d+%-%d+%)%% increased Rarity of Items found in this Area',
'%+%(%d+%-%d+%)%% Monster pack size',
},
jewels = {
'Limited to %d+ %(Hidden%)',
'Jewel has a radius of %d+ %(Hidden%)',
},
}
-- Used by the item info box
cfg.i18n.tooltips = {
corrupted = 'Corrupted',
mirrored = 'Mirrored',
unmodifiable = 'Unmodifiable',
support_icon = 'Icon: %s',
radius = 'Radius: %s',
cost = 'Cost: %s',
reservation = 'Reservation: %s',
cost_multiplier = 'Cost & Reservation Multiplier: %s',
vaal_souls_per_use = 'Souls Per Use: %s',
stored_uses = 'Can Store %s Use(s)',
stored_uses_singular = 'Can Store %s Use',
stored_uses_plural = 'Can Store %s Uses',
vaal_soul_gain_prevention_time = 'Soul Gain Prevention: %s',
cooldown_time = 'Cooldown Time: %s',
cast_time = 'Cast Time: %s',
use_time = 'Use Time: %s',
instant_cast_time = 'Instant',
attack_time = 'Attack Time: %s',
critical_strike_chance = 'Critical Strike Chance: %s',
attack_speed_multiplier = 'Attack Speed: %s',
damage_multiplier = 'Attack Damage: %s',
of_base_stat = 'of base',
damage_effectiveness = 'Effectiveness of Added Damage: %s',
projectile_speed = 'Projectile Speed: %s',
aoe_radius = 'AoE Radius: %s',
quality = 'Quality: %s',
physical_damage = 'Physical Damage: %s',
elemental_damage = 'Elemental Damage: %s',
chaos_damage = 'Chaos Damage: %s',
attacks_per_second = 'Attacks per Second: %s',
weapon_range = 'Weapon Range: %s',
map_level = 'Map Level: %s',
map_tier = 'Map Tier: %s',
map_guild_character = m_util.html.abbr('Guild Character', 'When used in guild creation, this map can be used for the listed character') .. ': %s',
item_quantity = 'Item Quantity: %s',
item_rarity = 'Item Rarity: %s',
monster_pack_size = 'Monster Pack Size: %s',
limited_to = 'Limited to: %s',
flask_mana_recovery = 'Recovers %s Mana over %s Seconds',
flask_life_recovery = 'Recovers %s Life over %s Seconds',
flask_duration = 'Lasts %s Seconds',
flask_charges_per_use = 'Consumes %s of %s Charges on use',
chance_to_block = 'Chance to Block: %s',
armour = 'Armour: %s',
evasion = 'Evasion: %s',
energy_shield = 'Energy Shield: %s',
ward = 'Ward: %s',
spirit = 'Spirit: %s',
movement_speed = 'Movement Speed: %s',
talisman_tier = 'Talisman Tier: %s',
stack_size = 'Stack Size: %s',
limit = 'Limit: %s',
essence_level = 'Essence Tier: %s',
blight_item_tier = 'Oil Tier: %s',
monster_category = 'Monster Category: %s',
pack_size = 'Pack Size: %s Monsters',
pack_contains_pack_leader = string.format('Pack contains %s', m_util.html.poe_color('value', 'Pack Leader')),
pack_chance_to_contain_pack_leader = string.format('Pack chance to contain %s: %%s', m_util.html.poe_color('value', 'Pack Leader')),
requires = 'Requires %s',
level_inline = 'Level %s',
level = 'Level: %s',
gem_quality_effect_bonus = 'Additional Effects From 1-20%% Quality: <br> %s',
variations = 'Variations',
cannot_be_traded_or_modified = 'Cannot be traded or modified',
account_bound = 'Account-bound',
throw_time = 'Throw Time: %s',
detonation_type = 'Detonation Type: %s',
-- Tattoos
tattoo_target = 'Replaces a %s Passive Skill',
tattoo_limit = 'Limited to: %s',
tattoo_min_adjacent = 'Requires %s adjacent Passive Skills Allocated',
tattoo_max_adjacent = 'Requires %s adjacent Passive Skill Allocated',
tattoo_maximum = 'maximum',
-- harvest seeds
seed_tier = 'Seed Tier: %s',
seed_monster = 'Spawns a level ? Monster when Harvested',
seed_lifeforce_gained = 'Provides ? Units of Raw %s Lifeforce when Harvested',
seed_growth_cycles = 'Can be Harvested after %s Growth Cycles',
seed_lifeforce_consumed = 'Consumes (%s%%) %s Units of Condensed Lifeforce per Growth Cycle',
seed_required_seeds = 'Requires %s Adjacent %s Seeds of at least Tier %s to Grow',
-- harvest plant boosters, not used at the moment
plant_booster_extra_chances = 'Seeds in radius give the rarest of %s chosen Crafting Options when Harvested',
plant_booster_lifeforce = 'Seeds in radius produce %s more Lifeforce when Harvested',
plant_booster_additional_crafting_optioons = 'Seeds in radius have %s chance to generate additional Crafting Options when Harvested',
-- heist
heist_required_npc = 'This item can be equipped by: %s',
heist_required_job = 'Requires %s in %s',
heist_any_job = 'Any job',
-- sentinels
sentinel_duration = 'Duration: %s seconds',
sentinel_empowers = 'Empowers: %s enemies',
sentinel_empowerment = 'Empowerment: %s',
sentinel_charge = 'Charge: %s uses',
sentinel_can_only_empower = 'Can only Empower %s (Level %s)',
-- tinctures
tincture_mana_burn = 'Inflicts Mana Burn every %s Seconds',
tincture_cooldown = '%s Second Cooldown when Deactivated',
random_mod = '<<random modifier %s>>',
--
-- secondary infobox
--
extra_info = 'Additional Information',
header_overall = 'Region Upgrades Chart',
header_upgrades = 'Upgrade Level',
header_map_tier = 'Tier',
header_map_level = 'Map Level',
header_connections = 'Connections',
acquisition = 'Acquisition',
not_in_game = 'Not in game',
drop_level = 'Drop level: %s',
drop_disabled = '[[Drop disabled]]',
drop_restricted = '[[Drop-restricted item|Drop restricted]]',
seal_cost = 'Seal cost: %s',
purchase_costs = m_util.html.abbr('Vendor Prices', 'Cost of purchasing this item from an NPC vendor when it is available in their inventory'),
sell_price = m_util.html.abbr('Vendor Offer', 'Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe'),
damage_per_second = 'Weapon DPS',
physical_dps = 'Physical: %s',
fire_dps = 'Fire: %s',
cold_dps = 'Cold: %s',
lightning_dps = 'Lightning: %s',
chaos_dps = 'Chaos: %s',
elemental_dps = 'Elemental: %s',
poison_dps = 'Phys+Chaos: %s',
dps = 'Total: %s',
metadata = 'Metadata',
item_class = 'Item class: %s',
metadata_id = 'Metadata ID: %s',
}
-- Default inventory icons for certain types of items
-- Used with cfg.i18n.files.inventory_icon
cfg.i18n.default_inventory_icons = {
['DivinationCard'] = 'Divination card',
['is_prophecy'] = 'Prophecy',
}
-- Keys are item class ids
cfg.i18n.item_class_map = {
['Staff'] = 'Staff',
['Bow'] = 'Bow',
['Wand'] = 'Wand',
['Two Hand Axe'] = 'Two Hand Axe',
['Two Hand Sword'] = 'Two Hand Sword',
['Two Hand Mace'] = 'Two Hand Mace',
['Sceptre'] = 'Sceptre',
['One Hand Mace'] = 'One Hand Mace',
['One Hand Axe'] = 'One Hand Axe',
['One Hand Sword'] = 'One Hand Sword',
['Claw'] = 'Claw',
['Dagger'] = 'Dagger',
['Rune Dagger'] = 'Rune Dagger',
['FishingRod'] = 'Fishing Rod',
['HideoutDoodad'] = 'Hideout Item',
['AbyssJewel'] = 'Abyss',
['Quartertaff'] = 'Quartertaff',
['Flail'] = 'Flail',
['Spear'] = 'Spear',
['Crossbow'] = 'Crossbow',
['Trap'] = 'Trap',
['Focus'] = 'Focus',
}
-- Formatting
cfg.i18n.fmt = {
standard_damage_range = '%s-%s',
variable_damage_range = '%s to %s',
item_count = '%d×',
}
cfg.i18n.debug = {
invalid_argument_key = 'Invalid key or missing data for "%s"',
base_item_field_not_found = 'Base item property not found: %s.%s',
field_value_mismatch = 'Value for argument "%s" is set to something else then default: %s',
}
cfg.i18n.errors = {
missing_base_item = 'Rarity is set to above normal, but base item is not set. A base item for rarities above normal is required!',
duplicate_base_items = 'More then one result found for the specified base item. Consider using base_item_page or base_item_id to narrow down the results.',
base_item_not_found = 'Base item could not be found in the database. Check for spelling mistakes or whether the base item page exists on the wiki. If the base item page exists on the wiki, but it can not be found please null-edit the page.',
base_item_wrong_rarity = 'The specified base item must be normal rarity',
mod_not_found = 'Modifier(s) could not be found in the database: %s',
invalid_acquisition_tag = '%s is not a valid acquisition tag',
invalid_tag = '%s is not a valid tag',
generic_argument_parameter = 'Unrecognized %s parameter "%s"',
generic_required_parameter = 'The "%s" parameter is required.',
non_unique_flag = 'Only unique items can are egible for the flag "%s".',
duplicate_metadata = 'Duplicate metadata id "%s" on page "%s"',
invalid_influence = 'The influence "%s" is invalid. Acceptable values are "shaper", "elder", "crusader", "redeemer", "hunter" and "warlord".',
invalid_class_id = 'The item class id "%s" is invalid. Using the correct item class id is required for the template to work correctly.',
invalid_rarity_id = 'The rarity id "%s" is invalid. Acceptable values are "normal", "magic", "rare" and "unique".',
invalid_region_upgrade_count = 'atlas_connection%s_tier: Invalid amount (%s) of connections, only 5 are allowed',
no_results_found = 'No results found',
invalid_gem_tag = '%s is not a valid gem tag',
invalid_cosmetic_type = '%s is not a valid cosmetic type',
invalid_monster_category = '%s is not a valid monster category',
}
--
-- Recipes
--
cfg.i18n.recipes = {
-- Item names
agate_amulet = 'Agate Amulet',
unset_ring = 'Unset Ring',
gold_ring = 'Gold Ring',
prismatic_ring = 'Prismatic Ring',
two_stone_ring = 'Two-Stone Ring',
crystal_sceptre = 'Crystal Sceptre',
rustic_sash = 'Rustic Sash',
['Leather Belt'] = 'Leather Belt',
nightmare_bascinet = 'Nightmare Bascinet',
timeless_jewel = 'Timeless Jewel',
granite_flask = 'Granite Flask',
precursors_emblem = 'Precursor\'s Emblem',
grand_spectrum = 'Grand Spectrum',
['Forge of the Phoenix Map'] = 'Forge of the Phoenix Map',
['Lair of the Hydra Map'] = 'Lair of the Hydra Map',
['Maze of the Minotaur Map'] = 'Maze of the Minotaur Map',
['Pit of the Chimera Map'] = 'Pit of the Chimera Map',
['Vaal Temple Map'] = 'Vaal Temple Map',
['Synthesised Map'] = 'Synthesised Map',
-- Namesakes
atziri = 'Atziri',
doedre = 'Doedre',
shavronne = 'Shavronne',
rigwald = 'Rigwald',
lioneye = 'Lioneye',
farrul = 'Farrul',
fenumus = 'Fenumus',
saqawal = 'Saqawal',
craiceann = 'Craiceann',
chayula = 'Chayula',
maven = 'Maven',
-- Strings used in notes
divination_card_set_exchange = 'Divination card set exchange: %s',
incubation = 'Incubation: %s',
item = 'item',
shield = 'shield',
map = 'map',
gem = 'gem',
belt = 'belt',
armour = 'armour',
weapon = 'weapon',
sword = 'sword',
jewellery = 'jewellery',
axe = 'axe',
flask = 'flask',
amulet = 'amulet',
ring = 'ring',
wand = 'wand',
staff = 'staff',
claw = 'claw',
dagger = 'dagger',
sceptre = 'sceptre',
bow = 'bow',
gloves = 'gloves',
boots = 'boots',
jewel = 'jewel',
talisman = 'talisman',
tier_1_talisman = 'tier 1 talisman',
breachstone_splinter = 'breachstone splinter',
breachstone = 'breachstone',
scarab = 'scarab',
bestiary_scarab = 'Bestiary scarab',
cartography_scarab = 'Cartography scarab',
divination_scarab = 'Divination scarab',
horned_scarab = 'Horned scarab',
sulphite_scarab = 'Sulphite scarab',
essence = 'essence',
deafening_essence = '"Deafening" (tier 7) essence',
shrieking_essence = '"Shrieking" (tier 6) essence',
harbinger_fragment = 'Harbinger unique item piece',
divination_card = 'divination card',
body_armour = 'body armour',
one_hand_weapon = 'one hand weapon',
two_hand_weapon = 'two hand weapon',
league_specific_item = 'league-specific item',
quality_currency = 'quality currency',
fossil = 'fossil',
scouting_report = 'scouting report',
fragment = 'fragment',
sacrifice_fragment = 'Sacrifice fragment',
mortal_fragment = 'Mortal fragment',
uber_elder_fragment = 'Uber Elder fragment',
helmet = 'helmet',
delirium_orb = 'delirium orb',
shaper_guardian_map = 'Shaper Guardian map',
vial = 'vial',
blueprint = 'blueprint',
incubator = 'incubator',
oil = 'oil',
relic = 'relic',
experimented_base_type = 'experimented base type',
experimented_two_hand_weapon = 'experimented two hand weapon',
quartertaff = 'quartertaff',
flail = 'flail',
spear = 'spear',
crossbow = 'crossbow',
trap = 'trap',
focus = 'focus',
corrupted = m_util.html.poe_color('corrupted', 'corrupted'),
unidentified_corrupted = m_util.html.poe_color('corrupted', 'unidentified corrupted'),
two_implicit_corrupted = m_util.html.poe_color('corrupted', 'two-implicit corrupted'),
one_or_two_implicit_corrupted = m_util.html.poe_color('corrupted', '1-2 implicit corrupted'),
life = 'life',
primordial = 'Primordial',
fishing = 'fishing',
replica = 'replica',
support = 'support',
awakened_support = 'awakened support',
-- used within essences
essence_plus_one_level = string.format('+1 tier %s outcome', m_util.html.poe_color('corrupted', 'corruption')),
essence_type_change = string.format('type change %s outcome', m_util.html.poe_color('corrupted', 'corruption')),
-- The Void
the_void = 'Random divination card set exchange',
}
-- formatters
cfg.i18n.recipes.fmt = {
item_level_x = 'item level %i %s',
corrupted_x = string.format('%s %%s', cfg.i18n.recipes.corrupted),
random = 'Random %s',
random_corrupted = string.format('Random %s %%s', cfg.i18n.recipes.corrupted),
random_unidentified_corrupted = string.format('Random %s %%s', cfg.i18n.recipes.unidentified_corrupted),
random_corrupted_implicit = string.format('Random %s %%s – implicit: %%s', cfg.i18n.recipes.corrupted),
random_two_implicit_corrupted = string.format('Random %s %%s', cfg.i18n.recipes.two_implicit_corrupted),
random_one_or_two_implicit_corrupted = string.format('Random %s %%s', cfg.i18n.recipes.one_or_two_implicit_corrupted),
random_two_implicit_corrupted_two_influenced_item_level_x = string.format('Random %s level %%i %%s', cfg.i18n.recipes.two_implicit_corrupted),
random_item_level_x = 'Random item level %i %s',
random_x_quality = 'Random %s with %i%% quality',
random_x_link = 'Random %i-link %s',
random_x_link_item_level_y = 'Random %i-link item level %i %s',
random_x_link_item_level_y_random_influenced = 'Random %i-link item level %i influenced %s',
random_x_amount = 'Random %s x%i',
random_influenced = 'Random influenced %s',
random_influenced_x_elevated = 'Random influenced %s with elevated affix',
random_shaper = 'Random Shaper-influenced %s',
random_shaper_item_level_x = 'Random Shaper influenced item level %i %s',
random_elder_item_level_x = 'Random Elder influenced item level %i %s',
random_shaper_hunter_item_level_x = 'Random Shaper and Hunter influenced item level %i %s',
random_two_influenced_x = 'Random double-influenced %s',
random_two_influenced_item_level_x = 'Random double-influenced item level %i %s',
random_two_veiled = 'Random double-veiled %s',
random_labyrinth_enchantment = string.format('Random %%s with a %s', m_util.html.poe_color('enchanted', 'Labyrinth enchantment')),
random_eternal_labyrinth_enchantment = string.format('Random %%s with an %s', m_util.html.poe_color('enchanted', 'Eternal Labyrinth enchantment')),
random_three_synthesised_item_level_x = string.format('Random %s item level %%i %%s', m_util.html.poe_color('enchanted', 'three-implicit synthesised')),
random_fractured_item_level_x = string.format('Random %s item level %%i %%s', m_util.html.poe_color('fractured', 'fractured')),
random_variant = '%s (random variant)',
tier_x = 'tier %i %s',
tier_x_map = 'tier %i map',
tier_x_to_y_map = 'tier %i–%i map',
tier_x_map_with_y_modifiers = 'tier %i map with %i modifiers',
map_with_x_percent_delirium = '%s with %i%% delirium',
the_price_of_protection = '%s with 8 modifiers and occupied by an Elder Guardian',
triskaidekaphobia = '%s with 8 modifiers, 13%% quality and 100%% delirium',
fully_revealed_x_area_level_y = '%s with area level %i, fully revealed',
level_x_gem = 'level %i gem',
level_x_trans_gem = 'level %i transfigured gem',
level_x_y_gem = 'level %i %s gem',
gem_quality = 'gem with 1–20% quality',
gem_x_quality = 'gem with %i%% quality',
x_gem = '%s gem',
x_gem_quality = '%s gem with 1–20%% quality',
x_gem_y_quality = '%s gem with %i%% quality',
level_x_trans_gem_y_quality = 'level %i transfigured gem with %i%% quality',
level_x_y_gem_z_quality = 'level %i %s gem with %i%% quality',
level_x_trans_y_gem_z_quality = 'level %i transfigured %s gem with %i%% quality',
x_item = '%s item',
}
--[[cfg.i18n.recipes.misc = {
upgraded_from_map = 'Lower tier map upgrades randomly into a directly connected higher tier map.',
}--]]
cfg.i18n.recipes.errors = {
missing_amount = 'Item amount is missing or not a number (%s)',
invalid_recipe_parts = 'Item reference in %1$s is broken (value: %2$s)',
duplicate_recipes = 'Automatic recipe is duplicated on page in recipe%s',
}
-- ----------------------------------------------------------------------------
-- Constants
-- ----------------------------------------------------------------------------
cfg.image_size = 39
cfg.image_size_full = cfg.image_size * 2
-- Notes:
-- inventory_icon must always be before alternate_art_inventory_icons
-- drop_areas after tags
cfg.default_args = {
'is_in_game',
'rarity_id', 'rarity', 'name', 'name_list', 'size_x', 'size_y',
'drop_rarities_ids', 'drop_enabled', 'drop_level', 'drop_level_maximum', 'drop_text', 'required_level', 'required_level_final',
'flavour_text', 'cannot_be_traded_or_modified', 'help_text', 'is_account_bound', 'tags', 'metadata_id',
'influences', 'is_fractured', 'is_synthesised', 'is_searing_exarch_item', 'is_eater_of_worlds_item', 'is_veiled', 'is_replica', 'is_corrupted', 'is_mirrored', 'is_unmodifiable',
'purchase_costs', 'is_sellable', 'sell_prices_override',
'drop_areas', 'drop_monsters',
'acquisition_tags', 'disable_automatic_recipes',
'suppress_improper_modifiers_category',
'class',
}
-- Args to process when a particular flag is set
cfg.flagged_args = {
is_essence = {
args = {'essence_level_restriction', 'essence_level', 'essence_type', 'essence_category'},
},
is_prophecy = {
args = {'prophecy_id', 'prediction_text', 'seal_cost', 'prophecy_objective', 'prophecy_reward'},
},
is_blight_item = {
args = {'blight_item_tier'},
},
is_tattoo = {
args = {'tattoo_target', 'tattoo_tribe', 'tattoo_limit', 'tattoo_min_adjacent', 'tattoo_max_adjacent', 'tattoo_skill_id'},
},
}
-- frame_type is needed in stat_text
cfg.late_args = {
'inventory_icon', 'alternate_art_inventory_icons', 'frame_type',
'is_drop_restricted', 'drop_areas_html',
'implicit_stat_text', 'explicit_stat_text', 'stat_text',
}
cfg.tables = {'items'}
-- Certain item classes are grouped together
cfg.class_groups = {
flasks = {
keys = {
['LifeFlask'] = true,
['ManaFlask'] = true,
['HybridFlask'] = true,
['UtilityFlask'] = true,
},
tables = {'flasks'},
args = {'quality', 'flask_duration', 'charges_max', 'charges_per_use'},
},
weapons = {
keys = {
['Claw'] = true,
['Dagger'] = true,
['Wand'] = true,
['One Hand Sword'] = true,
['One Hand Axe'] = true,
['One Hand Mace'] = true,
['Bow'] = true,
['Staff'] = true,
['Two Hand Sword'] = true,
['Two Hand Axe'] = true,
['Two Hand Mace'] = true,
['Sceptre'] = true,
['FishingRod'] = true,
['Flail'] = true,
['Quarterstaff'] = true,
['Trap'] = true,
['Spear'] = true,
['Focus'] = true,
['Crossbow'] = true,
},
tables = {'weapons'},
args = {'quality', 'required_dexterity', 'required_intelligence', 'required_strength', 'critical_strike_chance', 'attack_speed', 'physical_damage_min', 'physical_damage_max', 'lightning_damage_min', 'lightning_damage_max', 'cold_damage_min', 'cold_damage_max', 'fire_damage_min', 'fire_damage_max', 'chaos_damage_min', 'chaos_damage_max', 'weapon_range', 'spirit'},
late_args = {'physical_damage_html', 'fire_damage_html', 'cold_damage_html', 'lightning_damage_html', 'chaos_damage_html', 'damage_avg', 'damage_html'},
},
gems = {
keys = {
['Active Skill Gem'] = true,
['Support Skill Gem'] = true,
},
tables = {'skill_gems'},
args = {'gem_description', 'dexterity_percent', 'strength_percent', 'intelligence_percent', 'primary_attribute', 'gem_tags'},
},
armor = {
keys = {
['Gloves'] = true,
['Boots'] = true,
['Body Armour'] = true,
['Helmet'] = true,
['Shield'] = true,
},
tables = {'armours'},
args = {'quality', 'required_dexterity', 'required_intelligence', 'required_strength', 'armour_min', 'armour_max', 'evasion_min', 'evasion_max', 'energy_shield_min', 'energy_shield_max', 'ward_min', 'ward_max', 'movement_speed'},
},
stackable = {
keys = {
['StackableCurrency'] = true,
['DivinationCard'] = true,
['DelveStackableSocketableCurrency'] = true,
['IncubatorStackable'] = true,
['MapFragment'] = true,
['Breachstone'] = true,
['HarvestSeed'] = true,
['HarvestPlantBooster'] = true,
['InstanceLocalItem'] = true,
['Gold'] = true,
},
tables = {'stackables'},
args = {'stack_size', 'stack_size_currency_tab', 'description'},
},
heist_equipment = {
keys = {
['HeistEquipmentWeapon'] = true,
['HeistEquipmentTool'] = true,
['HeistEquipmentUtility'] = true,
['HeistEquipmentReward'] = true,
},
tables = {'heist_equipment'},
args = {'heist_required_job_id', 'heist_required_job_level', 'heist_data'},
},
jewellery = {
keys = {
['Amulet'] = true,
['Ring'] = true,
['Belt'] = true,
},
},
jewels = {
keys = {
['Jewel'] = true,
['AbyssJewel'] = true,
},
},
}
-- Parameters for specific item classes
cfg.class_specifics = {
['Amulet'] = {
tables = {'amulets'},
args = {'is_talisman', 'talisman_tier'},
},
['LifeFlask'] = {
args = {'flask_life'},
},
['ManaFlask'] = {
args = {'flask_mana'},
},
['HybridFlask'] = {
args = {'flask_life', 'flask_mana'},
},
['UtilityFlask'] = {
tables = {'item_buffs'},
args = {'buff_id', 'buff_values', 'buff_stat_text', 'buff_icon'},
},
['Active Skill Gem'] = {
args = {'is_vaal_skill_gem', 'vaal_variant_id'},
frame_type = 'gem',
},
['Support Skill Gem'] = {
args = {
'support_gem_letter', 'support_gem_letter_html',
'is_awakened_support_gem', 'awakened_variant_id',
},
frame_type = 'gem',
},
['Shield'] = {
tables = {'shields'},
args = {'block'},
},
['Map'] = {
tables = {'maps', 'atlas_maps'},
args = {
'quality',
'map_tier',
'map_guild_character',
'map_area_id',
'map_area_level',
'unique_map_area_id',
'unique_map_area_level',
'unique_map_guild_character',
'map_series',
'atlas_x',
'atlas_y',
'atlas_region_id',
'atlas_x0',
'atlas_x1',
'atlas_x2',
'atlas_x3',
'atlas_x4',
'atlas_y0',
'atlas_y1',
'atlas_y2',
'atlas_y3',
'atlas_y4',
'atlas_map_tier0',
'atlas_map_tier1',
'atlas_map_tier2',
'atlas_map_tier3',
'atlas_map_tier4',
'atlas_connections', -- pseudo to fill connections table
},
skip_stat_lines = cfg.i18n.stat_skip_patterns.maps,
},
['MapFragment'] = {
tables = {'map_fragments'},
args = {'map_fragment_limit', 'is_scarab'},
},
['StackableCurrency'] = {
tables = {'essences', 'prophecies', 'blight_items', 'tattoos'},
args = {
'is_essence', 'is_prophecy', 'is_blight_item', 'is_tattoo',
'is_fossil', 'is_delirium_orb', 'is_catalyst', 'is_omen',
},
frame_type = 'currency',
},
['Microtransaction'] = {
tables = {'cosmetic_items'},
args = {'description', 'cosmetic_type', 'cosmetic_target'},
defaults = {
is_sellable = false,
},
frame_type = 'currency',
},
['HideoutDoodad'] = {
tables = {'hideout_doodads'},
args = {'is_master_doodad', 'variation_count', 'description'},
defaults = {
is_sellable = false,
},
frame_type = 'currency',
},
['Jewel'] = {
tables = {'jewels'},
args = {'jewel_limit'},
late_args = {'jewel_radius_html'},
skip_stat_lines = cfg.i18n.stat_skip_patterns.jewels,
},
['AbyssJewel'] = {
skip_stat_lines = cfg.i18n.stat_skip_patterns.jewels,
},
['QuestItem'] = {
args = {'description'},
defaults = {
is_sellable = false,
},
frame_type = 'quest',
},
['DivinationCard'] = {
tables = {'divination_cards'},
args = {'card_art', 'card_background'},
frame_type = 'divicard',
},
['LabyrinthItem'] = {
defaults = {
is_sellable = false,
},
frame_type = 'currency',
},
['LabyrinthTrinket'] = {
tables = {'item_buffs'},
args = {'description', 'buff_icon'},
defaults = {
is_sellable = false,
},
frame_type = 'currency',
},
['PantheonSoul'] = {
defaults = {
cannot_be_traded_or_modified = true,
is_sellable = false,
is_drop_restricted = true,
},
frame_type = 'currency',
},
['IncursionItem'] = {
defaults = {
is_sellable = false,
},
frame_type = 'currency',
},
['DelveStackableSocketableCurrency'] = {
defaults = {
is_drop_restricted = true,
},
frame_type = 'currency',
},
['IncubatorStackable'] = {
defaults = {
is_drop_restricted = true,
},
frame_type = 'currency',
},
['AtlasUpgradeItem'] ={
args = {'description'},
defaults = {
is_drop_restricted = true,
},
frame_type = 'quest',
},
['HeistContract'] = {
defaults = {
is_drop_restricted = true,
},
},
['HeistBlueprint'] = {
defaults = {
is_drop_restricted = true,
},
},
['MemoryLine'] = {
defaults = {
is_drop_restricted = true,
is_unmodifiable = true,
},
},
['Relic'] = {
defaults = {
is_drop_restricted = true,
},
},
['Breachstone'] = {
defaults = {
is_drop_restricted = true,
},
},
['HarvestSeed'] = {
tables = {'harvest_seeds'},
args = {'seed_effect', 'seed_type_id', 'seed_effect', 'seed_type', 'seed_type_html', 'seed_tier', 'seed_growth_cycles', 'seed_required_nearby_seed_tier', 'seed_required_nearby_seed_amount', 'seed_consumed_wild_lifeforce_percentage', 'seed_consumed_vivid_lifeforce_percentage', 'seed_consumed_primal_lifeforce_percentage', 'seed_granted_craft_option_ids'},
defaults = {
is_in_game = false,
},
frame_type = 'currency',
},
['HarvestPlantBooster'] = {
tables = {'harvest_plant_boosters'},
args = {'plant_booster_radius', 'plant_booster_lifeforce', 'plant_booster_additional_crafting_options', 'plant_booster_extra_chances'},
defaults = {
is_in_game = false,
},
frame_type = 'currency',
},
['AtlasRegionUpgradeItem'] = {
defaults = {
is_in_game = false,
},
},
['InstanceLocalItem'] = {
defaults = {
is_sellable = false,
},
frame_type = 'currency',
},
['SentinelDrone'] = {
tables = {'sentinels'},
args = {'sentinel_duration', 'sentinel_empowers', 'sentinel_empowerment', 'sentinel_charge', 'sentinel_monster', 'sentinel_monster_level'},
defaults = {
is_in_game = false,
is_unmodifiable = true,
},
},
['Tincture'] = {
tables = {'tinctures'},
args = {'quality', 'tincture_mana_burn', 'tincture_cooldown'},
},
['ItemisedCorpse'] = {
tables = {'corpse_items'},
args = {'corpse_tier', 'monster_category', 'monster_category_html', 'monster_abilities'},
defaults = {
is_drop_restricted = true,
},
frame_type = 'currency',
},
['AnimalCharm'] = {
defaults = {
is_drop_restricted = true,
is_unmodifiable = true,
},
},
['NecropolisPack'] = {
tables = {'allflame_embers'},
args = {'description', 'pack_id', 'pack_min_size', 'pack_max_size', 'pack_leader_chance'},
defaults = {
is_drop_restricted = true,
},
frame_type = 'necropolis',
},
["Gold"] = {
args = {'description'},
frame_type = 'currency',
},
}
-- Acquisition tags
cfg.acquisition_tags = {
['league-specific'] = {
name = 'League-specific',
page = 'League-specific item',
cat = 'League-specific items',
},
['fishing'] = {
name = 'Fishing',
page = 'Fishing',
},
['experimented base type'] = {
name = 'Experimented base type',
page = 'Experimented base type',
cat = 'Experimented base types',
},
['ritual base type'] = {
name = 'Ritual base type',
page = 'Ritual base type',
cat = 'Ritual base types',
},
['runic base type'] = {
name = 'Runic base type',
page = 'Runic base type',
cat = 'Runic base types',
},
['corruption transformation'] = {
name = 'Corruption transformation',
page = 'Corruption transformation',
},
}
for k, v in pairs(m_game.constants.leagues) do
cfg.acquisition_tags[k] = {
name = v.name,
page = string.format('%s league', v.name),
}
end
--
-- Required level
--
-- An item's base level requirement is waived unless it is at least this value.
cfg.base_item_required_level_threshold = 5
-- Item classes that may have their level requirement waived
cfg.base_item_required_level_threshold_classes = m_util.table.merge(
cfg.class_groups.weapons.keys,
cfg.class_groups.armor.keys
)
-- Modifiers contribute this much of their level requirement to an item's level requirement.
cfg.item_required_level_modifier_contribution = 0.8
-- Default max item level for outcome of divination card exchanges
cfg.divination_card_exchange_default_max_ilvl = 80
return cfg