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Page values for "Venopuncture"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2025-04-05 5:32:25 PM
_modificationDateDatetime2025-04-05 5:32:25 PM
_creatorStringBlvcksvn
_categoriesList of String, delimiter: |Unique_rings Derived_items Items_with_improper_modifiers
_isRedirectBooleanNo
_pageNameOrRedirectStringVenopuncture
_pageIDInteger8,350
_pageNamePageVenopuncture
_pageTitleString

Venopuncture

_pageNamespaceInteger0

"item_mods" values

7 rows are stored for this page
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textTextAdds (5–7) to (9–13) Physical Damage to Attacks
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText+(20–30) to Strength
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textTextAll Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textTextAll Damage from Hits against Bleeding targets Contributes to Chill Magnitude
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(10–20)% chance to inflict Bleeding on Hit
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(15–25)% increased Magnitude of Bleeding you inflict
FieldField typeValue
idString
is_explicitBoolean
is_implicitBooleanYes
is_map_fragment_bonusBoolean
is_randomBooleanNo
textTextAdds 1 to 4 Physical Damage to Attacks

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringIron Ring
base_item_idStringMetadata/Items/Rings/FourRing1
base_item_pagePageIron Ring
cannot_be_traded_or_modifiedBooleanNo
classStringRing
class_idStringRing
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textTextAdds (5–7) to (9–13) Physical Damage to Attacks<br>+(20–30) to Strength<br>All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you<br>All Damage from Hits against Bleeding targets Contributes to Chill Magnitude<br>(10–20)% chance to inflict Bleeding on Hit<br>(15–25)% increased Magnitude of Bleeding you inflict
flavour_textTextThere is a way to survive the bite of an ice snake,<br>but few have the resolve to attempt it.
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Venopuncture<br>Iron Ring<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">36</em></span><span class="group tc -mod">Adds 1 to 4 Physical Damage to Attacks</span><span class="group tc -mod">Adds (5–7) to (9–13) Physical Damage to Attacks<br>+(20–30) to Strength<br>All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you<br>All Damage from Hits against Bleeding targets Contributes to Chill Magnitude<br>(10–20)% chance to inflict Bleeding on Hit<br>(15–25)% increased Magnitude of Bleeding you inflict</span><span class="group tc -flavour">There is a way to survive the bite of an ice snake,<br>but few have the resolve to attempt it.</span></span></span>
implicit_stat_textTextAdds 1 to 4 Physical Damage to Attacks
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Venopuncture<br>Iron Ring<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">36</em></span><span class="group tc -mod">Adds 1 to 4 Physical Damage to Attacks</span><span class="group tc -mod">Adds (5–7) to (9–13) Physical Damage to Attacks<br>+(20–30) to Strength<br>All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you<br>All Damage from Hits against Bleeding targets Contributes to Chill Magnitude<br>(10–20)% chance to inflict Bleeding on Hit<br>(15–25)% increased Magnitude of Bleeding you inflict</span><span class="group tc -flavour">There is a way to survive the bite of an ice snake,<br>but few have the resolve to attempt it.</span></span><span class="images">[[File:Venopuncture inventory icon.png|78x78px]]</span></span>
inventory_iconStringFile:Venopuncture inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Ring</em></span></span></div>
metadata_idString
nameStringVenopuncture
name_listList of String, delimiter: Venopuncture
qualityInteger
rarityStringUnique
rarity_idStringunique
release_versionString0.2.0
removal_versionString
required_dexterityInteger
required_dexterity_htmlText
required_dexterity_range_averageInteger
required_dexterity_range_colourString
required_dexterity_range_maximumInteger
required_dexterity_range_minimumInteger
required_dexterity_range_textString
required_intelligenceInteger
required_intelligence_htmlText
required_intelligence_range_averageInteger
required_intelligence_range_colourString
required_intelligence_range_maximumInteger
required_intelligence_range_minimumInteger
required_intelligence_range_textString
required_levelInteger36
required_level_baseInteger36
required_level_htmlText<em class="tc -value ">36</em>
required_level_range_averageInteger36
required_level_range_colourStringvalue
required_level_range_maximumInteger36
required_level_range_minimumInteger36
required_level_range_textString36
required_strengthInteger
required_strength_htmlText
required_strength_range_averageInteger
required_strength_range_colourString
required_strength_range_maximumInteger
required_strength_range_minimumInteger
required_strength_range_textString
size_xInteger1
size_yInteger1
stat_textTextAdds 1 to 4 Physical Damage to Attacks<span class="item-stat-separator -unique"></span>Adds (5–7) to (9–13) Physical Damage to Attacks<br>+(20–30) to Strength<br>All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you<br>All Damage from Hits against Bleeding targets Contributes to Chill Magnitude<br>(10–20)% chance to inflict Bleeding on Hit<br>(15–25)% increased Magnitude of Bleeding you inflict
tagsList of String, delimiter: ,ring default