Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Guarded Helm |
base_item_id | String | |
base_item_page | Page | Guarded Helm |
cannot_be_traded_or_modified | Boolean | No |
class | String | Helmet |
class_id | String | Helmet |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | +(0-40) to Armour<br>+(0-30) to Evasion Rating<br>+(0-20) to maximum Energy Shield<br>+(0-60) to Accuracy Rating<br>+(0-30) to maximum Life<br>+(0-20) to maximum Mana<br>(0-20)% increased Rarity of Items found<br>(0-30)% increased Critical Hit Chance<br>+(0-10) to Strength<br>+(0-10) to Dexterity<br>+(0-10) to Intelligence<br>+(0-10)% to Fire Resistance<br>+(0-10)% to Cold Resistance<br>+(0-10)% to Lightning Resistance<br>(0-6) Life Regeneration per second |
flavour_text | Text | Sometimes patching up your<br>equipment gets out of hand. |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Erian's Cobble<br>Guarded Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">34</em><br>Evasion: <em class="tc -value ">28</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">13</em> Str, <em class="tc -value ">13</em> Dex</span><span class="group tc -mod">+(0-40) to Armour<br>+(0-30) to Evasion Rating<br>+(0-20) to maximum Energy Shield<br>+(0-60) to Accuracy Rating<br>+(0-30) to maximum Life<br>+(0-20) to maximum Mana<br>(0-20)% increased Rarity of Items found<br>(0-30)% increased Critical Hit Chance<br>+(0-10) to Strength<br>+(0-10) to Dexterity<br>+(0-10) to Intelligence<br>+(0-10)% to Fire Resistance<br>+(0-10)% to Cold Resistance<br>+(0-10)% to Lightning Resistance<br>(0-6) Life Regeneration per second</span><span class="group tc -flavour">Sometimes patching up your<br>equipment gets out of hand.</span></span></span> |
implicit_stat_text | Text | |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Erian's Cobble<br>Guarded Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">34</em><br>Evasion: <em class="tc -value ">28</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">13</em> Str, <em class="tc -value ">13</em> Dex</span><span class="group tc -mod">+(0-40) to Armour<br>+(0-30) to Evasion Rating<br>+(0-20) to maximum Energy Shield<br>+(0-60) to Accuracy Rating<br>+(0-30) to maximum Life<br>+(0-20) to maximum Mana<br>(0-20)% increased Rarity of Items found<br>(0-30)% increased Critical Hit Chance<br>+(0-10) to Strength<br>+(0-10) to Dexterity<br>+(0-10) to Intelligence<br>+(0-10)% to Fire Resistance<br>+(0-10)% to Cold Resistance<br>+(0-10)% to Lightning Resistance<br>(0-6) Life Regeneration per second</span><span class="group tc -flavour">Sometimes patching up your<br>equipment gets out of hand.</span></span><span class="images">[[File:Erian's Cobble inventory icon.png|156x156px]]</span></span> |
inventory_icon | String | File:Erian's Cobble inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | No |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> |
metadata_id | String | |
name | String | Erian's Cobble |
name_list | List of String, delimiter: � | Erian's Cobble |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 0.1.0 |
removal_version | String | |
required_dexterity | Integer | 13 |
required_dexterity_html | Text | <em class="tc -value ">13</em> |
required_dexterity_range_average | Integer | 13 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 13 |
required_dexterity_range_minimum | Integer | 13 |
required_dexterity_range_text | String | 13 |
required_intelligence | Integer | 0 |
required_intelligence_html | Text | <em class="tc -value ">0</em> |
required_intelligence_range_average | Integer | 0 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 0 |
required_intelligence_range_minimum | Integer | 0 |
required_intelligence_range_text | String | 0 |
required_level | Integer | 11 |
required_level_base | Integer | 11 |
required_level_html | Text | <em class="tc -value ">11</em> |
required_level_range_average | Integer | 11 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 11 |
required_level_range_minimum | Integer | 11 |
required_level_range_text | String | 11 |
required_strength | Integer | 13 |
required_strength_html | Text | <em class="tc -value ">13</em> |
required_strength_range_average | Integer | 13 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 13 |
required_strength_range_minimum | Integer | 13 |
required_strength_range_text | String | 13 |
size_x | Integer | 2 |
size_y | Integer | 2 |
stat_text | Text | +(0-40) to Armour<br>+(0-30) to Evasion Rating<br>+(0-20) to maximum Energy Shield<br>+(0-60) to Accuracy Rating<br>+(0-30) to maximum Life<br>+(0-20) to maximum Mana<br>(0-20)% increased Rarity of Items found<br>(0-30)% increased Critical Hit Chance<br>+(0-10) to Strength<br>+(0-10) to Dexterity<br>+(0-10) to Intelligence<br>+(0-10)% to Fire Resistance<br>+(0-10)% to Cold Resistance<br>+(0-10)% to Lightning Resistance<br>(0-6) Life Regeneration per second |
tags | List of String, delimiter: , | dex_int_armour • helmet • armour • default |