Page values for "Daevata's Wind"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2024-09-25 12:34:07 AM
_modificationDateDatetime2024-12-03 9:30:13 AM
_creatorStringBlvcksvn
_categoriesList of String, delimiter: |Items_without_a_release_version Pages_with_version_history_for_unknown_versions
_isRedirectBooleanNo
_pageNameOrRedirectStringDaevata's Wind
_pageIDInteger422
_pageNamePageDaevata's Wind
_pageTitleString

Daevata's Wind

_pageNamespaceInteger0

"item_mods" values

5 rows are stored for this page
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(102)% increased Physical Damage
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textTextAttacks cause Bleeding if the last Movement Skill you Used was Engage
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(23)% increased Cooldown Recovery Rate of Movement Skills
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText10% increased Movement Speed while your Off Hand is empty
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textTextSkills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringWinged Spear
base_item_idString
base_item_pagePageWinged Spear
cannot_be_traded_or_modifiedBooleanNo
classStringSpear
class_idStringSpear
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanNo
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textText(102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage
flavour_textTextAs the flow of battle demanded, she became a sudden storm or a vanishing wind.
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Daevata's Wind<br>Winged Spear<span class="symbol"></span></span><span class="item-stats"><span class="group ">Spear<br>Physical Damage: <em class="tc -value ">17-26</em><br>Critical Strike Chance: <em class="tc -value ">5.50%</em><br>Attacks per Second: <em class="tc -value ">1.25</em></span><span class="group ">Requires Level <em class="tc -value ">15</em>, <em class="tc -value ">71</em> Dex</span><span class="group tc -mod">(102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage</span><span class="group tc -flavour">As the flow of battle demanded, she became a sudden storm or a vanishing wind.</span></span></span>
implicit_stat_textText
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Daevata's Wind<br>Winged Spear<span class="symbol"></span></span><span class="item-stats"><span class="group ">Spear<br>Physical Damage: <em class="tc -value ">17-26</em><br>Critical Strike Chance: <em class="tc -value ">5.50%</em><br>Attacks per Second: <em class="tc -value ">1.25</em></span><span class="group ">Requires Level <em class="tc -value ">15</em>, <em class="tc -value ">71</em> Dex</span><span class="group tc -mod">(102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage</span><span class="group tc -flavour">As the flow of battle demanded, she became a sudden storm or a vanishing wind.</span></span><span class="images">[[File:Daevata's Wind inventory icon.png|78x312px]]</span></span>
inventory_iconStringFile:Daevata's Wind inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanYes
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanNo
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">26.9</em><br>Phys+Chaos: <em class="tc -value ">26.9</em><br>Total: <em class="tc -value ">26.9</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Spear</em></span></span></div>
metadata_idString
nameStringDaevata's Wind
name_listList of String, delimiter: Daevata's Wind
qualityInteger0
rarityStringUnique
rarity_idStringunique
release_versionString
removal_versionString
required_dexterityInteger71
required_dexterity_htmlText<em class="tc -value ">71</em>
required_dexterity_range_averageInteger71
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger71
required_dexterity_range_minimumInteger71
required_dexterity_range_textString71
required_intelligenceInteger0
required_intelligence_htmlText<em class="tc -value ">0</em>
required_intelligence_range_averageInteger0
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger0
required_intelligence_range_minimumInteger0
required_intelligence_range_textString0
required_levelInteger15
required_level_baseInteger15
required_level_htmlText<em class="tc -value ">15</em>
required_level_range_averageInteger15
required_level_range_colourStringvalue
required_level_range_maximumInteger15
required_level_range_minimumInteger15
required_level_range_textString15
required_strengthInteger0
required_strength_htmlText<em class="tc -value ">0</em>
required_strength_range_averageInteger0
required_strength_range_colourStringvalue
required_strength_range_maximumInteger0
required_strength_range_minimumInteger0
required_strength_range_textString0
size_xInteger1
size_yInteger4
stat_textText(102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage
tagsList of String, delimiter: ,spear two_hand_weapon twohand weapon default

"weapons" values

1 row is stored for this page
FieldField typeValue
attack_speedFloat1.25
attack_speed_htmlText<em class="tc -value ">1.25</em>
attack_speed_range_averageFloat1.25
attack_speed_range_colourStringvalue
attack_speed_range_maximumFloat1.25
attack_speed_range_minimumFloat1.25
attack_speed_range_textString1.25
chaos_damage_htmlText
chaos_damage_maxInteger0
chaos_damage_max_htmlText<em class="tc -chaos ">0</em>
chaos_damage_max_range_averageInteger0
chaos_damage_max_range_colourStringchaos
chaos_damage_max_range_maximumInteger0
chaos_damage_max_range_minimumInteger0
chaos_damage_max_range_textString0
chaos_damage_minInteger0
chaos_damage_min_htmlText<em class="tc -chaos ">0</em>
chaos_damage_min_range_averageInteger0
chaos_damage_min_range_colourStringchaos
chaos_damage_min_range_maximumInteger0
chaos_damage_min_range_minimumInteger0
chaos_damage_min_range_textString0
chaos_dps_htmlText
chaos_dps_range_averageFloat0.0
chaos_dps_range_colourString
chaos_dps_range_maximumFloat0.0
chaos_dps_range_minimumFloat0.0
chaos_dps_range_textString
cold_damage_htmlText
cold_damage_maxInteger0
cold_damage_max_htmlText<em class="tc -cold ">0</em>
cold_damage_max_range_averageInteger0
cold_damage_max_range_colourStringcold
cold_damage_max_range_maximumInteger0
cold_damage_max_range_minimumInteger0
cold_damage_max_range_textString0
cold_damage_minInteger0
cold_damage_min_htmlText<em class="tc -cold ">0</em>
cold_damage_min_range_averageInteger0
cold_damage_min_range_colourStringcold
cold_damage_min_range_maximumInteger0
cold_damage_min_range_minimumInteger0
cold_damage_min_range_textString0
cold_dps_htmlText
cold_dps_range_averageFloat0.0
cold_dps_range_colourString
cold_dps_range_maximumFloat0.0
cold_dps_range_minimumFloat0.0
cold_dps_range_textString
critical_strike_chanceFloat5.5
critical_strike_chance_htmlText<em class="tc -value ">5.50%</em>
critical_strike_chance_range_averageFloat5.5
critical_strike_chance_range_colourStringvalue
critical_strike_chance_range_maximumFloat5.5
critical_strike_chance_range_minimumFloat5.5
critical_strike_chance_range_textString5.50%
damage_avgText21.5
damage_htmlText<em class="tc -value ">17-26</em>
dps_htmlText<em class="tc -value ">26.9</em>
dps_range_averageFloat26.875
dps_range_colourStringvalue
dps_range_maximumFloat26.875
dps_range_minimumFloat26.875
dps_range_textString26.9
elemental_dps_htmlText
elemental_dps_range_averageFloat0.0
elemental_dps_range_colourString
elemental_dps_range_maximumFloat0.0
elemental_dps_range_minimumFloat0.0
elemental_dps_range_textString
fire_damage_htmlText
fire_damage_maxInteger0
fire_damage_max_htmlText<em class="tc -fire ">0</em>
fire_damage_max_range_averageInteger0
fire_damage_max_range_colourStringfire
fire_damage_max_range_maximumInteger0
fire_damage_max_range_minimumInteger0
fire_damage_max_range_textString0
fire_damage_minInteger0
fire_damage_min_htmlText<em class="tc -fire ">0</em>
fire_damage_min_range_averageInteger0
fire_damage_min_range_colourStringfire
fire_damage_min_range_maximumInteger0
fire_damage_min_range_minimumInteger0
fire_damage_min_range_textString0
fire_dps_htmlText
fire_dps_range_averageFloat0.0
fire_dps_range_colourString
fire_dps_range_maximumFloat0.0
fire_dps_range_minimumFloat0.0
fire_dps_range_textString
lightning_damage_htmlText
lightning_damage_maxInteger0
lightning_damage_max_htmlText<em class="tc -lightning ">0</em>
lightning_damage_max_range_averageInteger0
lightning_damage_max_range_colourStringlightning
lightning_damage_max_range_maximumInteger0
lightning_damage_max_range_minimumInteger0
lightning_damage_max_range_textString0
lightning_damage_minInteger0
lightning_damage_min_htmlText<em class="tc -lightning ">0</em>
lightning_damage_min_range_averageInteger0
lightning_damage_min_range_colourStringlightning
lightning_damage_min_range_maximumInteger0
lightning_damage_min_range_minimumInteger0
lightning_damage_min_range_textString0
lightning_dps_htmlText
lightning_dps_range_averageFloat0.0
lightning_dps_range_colourString
lightning_dps_range_maximumFloat0.0
lightning_dps_range_minimumFloat0.0
lightning_dps_range_textString
physical_damage_htmlText<em class="tc -value ">17-26</em>
physical_damage_maxInteger26
physical_damage_max_htmlText<em class="tc -value ">26</em>
physical_damage_max_range_averageInteger26
physical_damage_max_range_colourStringvalue
physical_damage_max_range_maximumInteger26
physical_damage_max_range_minimumInteger26
physical_damage_max_range_textString26
physical_damage_minInteger17
physical_damage_min_htmlText<em class="tc -value ">17</em>
physical_damage_min_range_averageInteger17
physical_damage_min_range_colourStringvalue
physical_damage_min_range_maximumInteger17
physical_damage_min_range_minimumInteger17
physical_damage_min_range_textString17
physical_dps_htmlText<em class="tc -value ">26.9</em>
physical_dps_range_averageFloat26.875
physical_dps_range_colourStringvalue
physical_dps_range_maximumFloat26.875
physical_dps_range_minimumFloat26.875
physical_dps_range_textString26.9
poison_dps_htmlText<em class="tc -value ">26.9</em>
poison_dps_range_averageFloat26.875
poison_dps_range_colourStringvalue
poison_dps_range_maximumFloat26.875
poison_dps_range_minimumFloat26.875
poison_dps_range_textString26.9
spiritInteger0
spirit_htmlText<em class="tc -value ">0</em>
spirit_range_averageInteger0
spirit_range_colourStringvalue
spirit_range_maximumInteger0
spirit_range_minimumInteger0
spirit_range_textString0
weapon_rangeFloat
weapon_range_htmlText
weapon_range_range_averageFloat
weapon_range_range_colourString
weapon_range_range_maximumFloat
weapon_range_range_minimumFloat
weapon_range_range_textString