Drilldown: items

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items > drop rarity ids : Other or None & required level range maximum: 0-30

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acquisition tags:
alternate art inventory icons:
base item id:
cannot be traded or modified:
class:
Currency Item (62) · Body Armour (26) · Quest Item (23) · Skill Gem (23) · Shield (19) · Helmet (18) · Miscellaneous Map Item (18) · Boots (18) · Gloves (17) · Bow (8) · Utility Flask (7) · Ring (7) · Relic (7) · Crossbow (6) · Jewel (6) · Wand (6)
class id:
StackableCurrency (62) · Body Armour (26) · Active Skill Gem (23) · QuestItem (23) · Shield (19) · Helmet (18) · Boots (18) · MiscMapItem (18) · Gloves (17) · Bow (8) · UtilityFlask (7) · Ring (7) · Relic (7) · Jewel (6) · Wand (6) · Crossbow (6)
drop areas:
drop enabled:
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drop rarity ids: (Click arrow to add another value)
influences:
is account bound:
is corrupted:
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is eater of worlds item:
is fractured:
is in game:
is replica:
is searing exarch item:
is synthesised:
is unmodifiable:
is veiled:
name list:
quality:
rarity id:
release version:
removal version:
required dexterity range average:
required dexterity range colour:
required dexterity range maximum:
required dexterity range minimum:
required dexterity range text:
required intelligence range average:
required intelligence range colour:
required intelligence range maximum:
required intelligence range minimum:
required intelligence range text:
required level:
required level base:
required level range average:
required level range colour:
required level range maximum:
required level range minimum:
required level range text:
required strength range average:
required strength range colour:
required strength range maximum:
required strength range minimum:
required strength range text:
tags:
default (345) · armour (98) · weapon (67) · currency (62) · two_hand_weapon (35) · one_hand_weapon (30) · body_armour (26) · str_armour (25) · onehand (25) · int_armour (23) · gem (23) · dex_armour (21) · twohand (21) · boots (18) · helmet (18) · gloves (17) · map (16) · shield (16) · ranged (14) · str_int_armour (11)

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