[dismiss]
The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.
Movement: Difference between revisions
Jump to navigation
Jump to search
Bloonpauper (talk | contribs) (Created page with "'''Movement''' refers to a character or monster's ability to move through an area. Skills now can inherently turn mid-animation, with a wider angle of turning for skills with longer animation times. Additionally, many skills now dynamically move the player forward if targeting far away or have other in-built mobility. Most skills also allow limited movement or turning during the skill animation. Bow skills and certain spells can be used while moving, wi...") |
m (added category) |
||
Line 2: | Line 2: | ||
[[Skill]]s now can inherently turn mid-animation, with a wider angle of turning for skills with longer animation times. Additionally, many skills now dynamically move the player forward if targeting far away or have other in-built mobility. Most skills also allow limited movement or turning during the skill animation. Bow skills and certain spells can be used while moving, with an inherent movement speed penalty. | [[Skill]]s now can inherently turn mid-animation, with a wider angle of turning for skills with longer animation times. Additionally, many skills now dynamically move the player forward if targeting far away or have other in-built mobility. Most skills also allow limited movement or turning during the skill animation. Bow skills and certain spells can be used while moving, with an inherent movement speed penalty. | ||
[[Category:Game mechanics]] |
Revision as of 23:52, 1 December 2024
Movement refers to a character or monster's ability to move through an area.
Skills now can inherently turn mid-animation, with a wider angle of turning for skills with longer animation times. Additionally, many skills now dynamically move the player forward if targeting far away or have other in-built mobility. Most skills also allow limited movement or turning during the skill animation. Bow skills and certain spells can be used while moving, with an inherent movement speed penalty.